In computer vision, many algorithms which have been developed do not take this integrated view into account. Algorithms are usually run on a set of data and then one obtains some kind of output, for instance a three-dimensional reconstruction of a scene. Although such an output is desirable for many different applications, this does not help very much in understanding how the visual apparatus processes information. In carrying out this research, we build prototype systems which continuously process information. We conduct research at the intersection between image understanding, computer vision, computer graphics, and evolutionary algorithms. When developing algorithms in computer vision it is usually a good idea to have a look at how nature solves a problem. For instance, some very successful object recognition algorithms are actually quite simple and can be mapped to the function of the human visual system. Biologically inspired systems help us to better understand how the organism works. They also lead to the development of simple yet efficient algorithms.
Machine Consciousness:
With the beginning of human level performance of large language models it will be interesting to find out whether or not such models are conscious or eventually will become conscious. Our view is that consciousness is based on communication (Ebner, 2022). A brief summary has been given in this talk, at Oxford University in 2019. A perception or quale arises due to the mathematical structure of the space. The quale color is actually an estimate of the reflectance of the object that is being viewed. We assume that this also holds for other types of qualia.
Color Constancy:
We have conducted extensive research in the area of color constancy ( Ebner and Hansen, 2013; Ulucan, Ulucan and Ebner, 2022; Ulucan, Ulucan and Ebner, 2023). The color of an object appears to be constant irrespective of the light source that is illuminating the scene. Thus, the reflected light varies with the illuminant. The brain tries to estimate the object reflectance function in order to arrive at a color constant descriptor. We have developed a computational algorithm for color perception which can be mapped to the human visual system (Ebner, 2009). This algorithm is able to explain why color constancy performance varies whenever an object moves (Ebner, 2012). Our research also looks at recent advancements by neurologists and psychologists. Neurologists measure the response characteristics of individual neurons or neural assemblies. Psychologists conduct experiments by presenting different stimuli and questioning the subjects in an effort to learn about their perception. We use their results to validate our algorithms.
Color Illusion Perception:
The human brain tries to estimate the reflectance function of an object. The reflectance function is per definition independent of the illuminant. However, sometimes the brain fails at estimating the reflectance function. This is especially apparent when looking at color illusions. When we look at color illusions we sometimes perceive colors that are not actually present. It just appears that way. Color illusions are a great tool at uncovering how the brain processes visual information. Recently, we have developed an algorithm that normally computes a color constant output that is independent of the illuminant, i.e. that tries to estimate reflectance, but is also fooled by color assimilation illusions (Ulucan, Ulucan and Ebner, 2024).
Modeling of Lateral Interactions between Neurons:
Since 2009, we have been collaborating with Stuart Hameroff, Professor Emeritus, Departments of Anesthesiology and Psychology,Director, Center for Consciousness Studies at the University of Arizona, to work on the problem of Machine Consciousness. We have modeled assemblies of spiking neurons which are laterally connected via dendritic gap junctions. Using the lateral coupling between neurons we were able to show how such assemlies are able to perform figure/ground separation (Ebner and Hameroff, 2011c; Ebner and Hameroff, 2011b; Ebner and Hameroff, 2011a).